Santa Monica Studio is an American computer game programmer based in Los Angeles. A first-party workshop for Sony Interactive Amusement, it is best recognized for developing the God of War collection. The studio was started in 1999 by Allan Becker as well as was initially located in Santa Monica, California, till relocating to Playa View in 2014.
In the past few days, the developers of the Sony Santa Monica Studios already considered ourselves with various interesting details about God of War: Ragnarök .
Among other things, it was pointed out that the combat system will be significantly more versatile compared with its predecessor . In addition, there was a speech that Atreus is increasingly intervening in the fighting . In addition to this information, the responsible Game-Director Eric Williams announced that the players also look forward to the possibility to equip Kratos with different shields.
More defensive options for Kratos
Williams led: I do not want to go too low, but yes, there are different shields and they have different defense options and skills. The reason why we do this is that we want to open really expressive choices for the way you design your Kratos when it comes to the equipment that goes loadout and the like.
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And on: You can play the defensive a bit differently. And then the enemies know how to react or how they force them into these different situations where they need to apply different things. I think it will be fun to explore the players. But we also wanted it to be more expressive for your decisions to set up.
God of War: Ragnarök is for the PlayStation 4 and the PlayStation 5 in development and will appear at the earliest 2022.
Source: Gamingbolt
Further news about God of War: Ragnarok.
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