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Deathloop: We finally worsened the island of Blackreef, our impressions after 5 hours of play

Since his announcement at a physical E3 2019 and therefore necessarily distant, the new game of the Lyonnais of Arkane has not failed to salivate a good part of the writing of hours. At least ... Those who have some sense of style. Yet the arrival on the island is frankly not the most welcoming: hardly had time to start the adventure that our unfortunate protagonist is summarily executed, and summoned to put a little order in his gap memory. In the space of a menu and a few seconds only, the bases are thus placed: to hope out the guy colt with a vicious time loop, it will have to roll up the sleeves, and pass more than once by the thread of the sword. No serious: we get used. on the abandoned beach Those who closely followed the news of _ Deathloop _ know it already: the adventure begins on a rocky beach, while our amnesic hero just forgot to his surname, and repars so to speak From zero, with his verb and his knife. From the first minutes, the tone is given: despite the ghost ins...