Eyelid is an electrotype Pokemon appeared during the second generation and available in sparkling diamond versions and glittering pearl.
Summary: Information | Evolutions | Talents | Statistics | Weaknesses | Appearance | Locations | Attacks | Useful links
| National | 239
Singh | -
eyelid
| | | Eyelid
|
eyelid
National | 239 Singh | — | |
Eyelid | Genre | Category | Capture rate
Male: 75% Female: 25% | Electric Pokémon | 45 (Medium) Size | Weight | Basic happiness 0.6 m | 23,5KG | 70 egg group | hatching | EV given Unknown | 6400 steps | 1 lives.
Kind | Male: 75% | Female: 25%
Category Electric Pokémon Capture rate 45 (Medium) Cut 0.6 m Weight 23,5Kg Basic happiness 70 egg group | Unknown
hatching
6400 steps EV given 1 lives.
evolutions | eyelid | → NV 30 | Elected | → Temporizer | LIKABLE --- TALENTS | Static | 30% chance of provoking the paralysis of the opposing Pokémon if it succeeds a contact attack.
Vital Spirit | Immunize against sleep. EVOLUTIONS
→ NIV Elected → Electrifier LIKABLE TALENTS Static 30% chance of provoking the paralysis of the opposing Pokémon if it succeeds a contact attack. Vital spirit Immunize against sleep.
Statistics
Statistics
Statistics | LEV 50 | NIV 100 PV | 45 |
| 105 – 152 | 200 – 294 ATT | 63 |
| 61 – 126 | 117 – 247 Def | 37 |
| 37 – 97 | 71 – 190 ATT SPE | 65 |
| 63 – 128 | 121 – 251 Defeated | 55 |
| 54 – 117 | 103 – 229 It | 95 |
| 90 – 161 | 175 – 317 Total | 360 The mini stats are calculated with EV and IV to 0, and a penalty of nature, if possible. Max stats are calculated with EV at 255, IV to 31, and a bonus of nature, if possible.
Weaknesses
Weaknesses and resistances
| | | | | | | | ½ | 1 | 1 | 1 | ½ | 1 | 1 | 1 | 1 | | | | | | | | 1 | 1 | 1 | 1 | 1 | 2 | 1 | 1 | ½
Appearance of eyelid
Normal | Chromatic
|
eyelid location in sparkling diamond and sparkling pearl
Location
Great Underground — Sparkling Diamond
List of eyelid attacks in sparkling diamond and sparkling pearl
attacks obtained by level
level | Name | Type | Cat. | then. | PRE | pp --- 1 | Vive-attack | | | 40 | 100% | 30 No extra effect. Priority: +1. 1 | Growyear | | | — | 100% | 30 Decreases the defense of all adjacent adverse Pokémon of a level. 4 | Flash | | | 40 | 100% | 30 10% chance to paralyze the target. 8 | Charger | | | — | — | 20 Double the power of the next attack if it is Electric type. Increases the special defense of a level. 12 | Meteor | | | 60 | — | 20 Touch the target regardless of the precision calculation. 16 | Shock wave | | | 60 | — | 20 Touch the target regardless of the precision calculation. 20 | Cage-Flash | | | — | 90% | 20 Paralyzes the target. 24 | Grinding | | | — | 85% | 40 Decreases the defense of the target of two levels. 28 | Fig-flair | | | 75 | 100% | 15 10% chance to paralyze the target. 32 | Juice | | | 80 | 100% | 15 30% chance to paralyze the target. 36 | Sweep | | | ?? | 100% | 20 Inflicts damage depending on the mass of the target. The greater this one, the more powerful the attack. 40 | Thunder | | | 90 | 100% | 15
10% chance to paralyze the target. 44 | Wall light | | | — | — | 30 For 5 turns, reduces the special damage received by the Allied Pokémon by 50%. 48 | Fatal-lightning | | | 110 | 70% | 10 Can touch targets in a state of semi-invulnerability in flight. 30% chance to paralyze the target. 100% precision in the rain.
attacks obtained by reproduction
Name | Type | Cat. | then. | PRE | pp --- Cup Cross | | | 100 | 80% | 5 Higher criticism rate than normal. Dynamiting | | | 100 | 50% | 5 Makes the target confused. Cartoonist | | | 100 | 90% | 10 Decreases the speed of a level. Cunning | | | 30 | 100% | 10 Ignore the protection effects of the target and deactivates them for the rest of the turn. Priority: +2. Fire Fist | | | 75 | 100% | 15 10% chance to burn the target. Ice head | | | 75 | 100% | 15 10% chance to freeze the target.
attacks obtained by CT
N° | Name | Type | Cat. | then. | PRE | pp --- 01 | Ultra-fast | | | 150 | 100% | 20 Fails if the launcher undergoes the direct damage to an attack. Priority: -3. 16 | Wall light | | | — | — | 30 For 5 turns, reduces the special damage received by the Allied Pokémon by 50%. 17 | Shelter | | | — | — | 10 Protects with any attack during a tour. The accuracy is divided by 3 to each consecutive use. Priority: +4. 18 | Rain dance | | | — | — | 5 Triggers the rain climate. 24 | Thunder | | | 90 | 100% | 15 10% chance to paralyze the target. 25 | Fatal-lightning | | | 110 | 70% | 10 Can touch targets in a state of semi-invulnerability in flight. 30% chance to paralyze the target. 100% precision in the rain. 29 | Psycho | | | 90 | 100% | 10 10% decrease the special defense of the target of a level. 31 | BRICKS | | | 75 | 100% | 15 Cancel the protection effects, light wall and aurora sail. 32 | Reflection | | | — | — | 15 Increases the dodger of a level. 34 | Shock wave | | | 60 | — | 20 Touch the target regardless of the precision calculation. 42 | Facade | | | 70 | 100% | 20 Double the power of the attack if the launcher is poisoned, burned or paralyzed. 43 | Flash Change | | | 70 | 100% | 20 The launcher changes his place with a Pokémon of the team after the application of the damage 44 | Rest | | | — | — | 10 The launcher regenerates his PV maximum and falls asleep for the next 2 tours. 45 | Attraction | | | — | 100% | 15 The target becomes charmed if it is sex opposite that of the launcher. 46 | Larsen | | | 60 | 100% | 25 If the launcher does not hold an object, flies the object held by the target. 56 | Tamest | | | ?? | 100% | 10 Launches the object held on the target. The power of the attack varies depending on the object consumed. 57 | Radius loaded | | | 50 | 90% | 10 70% chance to increase the special attack of a level. 58 | Tenacity | | | — | — | 10 Until the end of the turn, keeps 1 PV at the thrower after an attack that should have put it out of bat. Priority: +4. 70 | Flash | | | — | 100% | 20 Decreases the accuracy of the target of a level. 73 | Cage-Flash | | | — | 90% | 20 Paralyzes the target. 82 | Blab la Dodo | | | — | — | 10 Can only be used assorted. Uses a random attack among the launchers list of attacks. 87 | Bastardize | | | — | 85% | 15 Makes the confused target and increases its attack on two levels. 90 | Cloning | | | — | — | 10 Removes 25% of the launchers PVS and creates a clone with the number of PVS used. The clone is immunized against status attacks and cash damage attacks instead of the launcher. 98 | Burst rock | | | 40 | 100% | 15 50% chance to reduce the defense of the target of a level.
Useful links
List of Electric type Pokémon List of unknown egg group Pokémon How to play Pokémon (English record)
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