GOD OF WAR: Ragnarok is the second opus of the popular franchise, and Santa Monica Studios has just confirmed that it will mark the end of the Nordic saga. According to the Cory Barlog game, the games of this size and scale will just take too much time to finish.
I think one of the most important reasons is that the first match lasted five years , Barlog said in an interview. The second game, I do not know how long it will take, but I m just going to throw out that it will take almost the same time to do it. It took five years to the team to finish the 2018 title, and Barlog assumes that it will take about the same time for God of War: Ragnarok, as well as a possible third payment. The story of Kratos will eventually suffer after being stretched over about fifteen years.
I have the impression that it s too stretched, he added. I The impression that we ask too much to say the actual completion of this story, it takes so much time, it seems too long. The franchise is all about the history of Atreus and Kratos, since these characters are the Cœur of the engine of history . However, the complexities that might arise from their relationship as a father and son will probably require a lot of space and time to grow, with what Barlog did not quite agree.
The complexity radiates, like corrugations in a pond , he said. We could make an ocean and leave these ripples spread over thousands of kilometers, but is it necessary and is it beneficial? Or, do we feel like you know what s right too much away?
Barlog is convinced that his colleague director of the game, Eric Williams, is absolutely able to tell the story of God of War: Ragnarok and to make the game serve as a definitive conclusion at the reboot. I think we can actually do it in the second story, Barlog continued. T. The ripples are too far away and you lose a little intrigue .
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